When entering the game for the first time, Ratchet & Clank: Rift Apart presents a grand celebration ceremony to the player at the beginning. The player-controlled Ricky takes the small robot jingle together, accepting the highest courtesy people treat the hero. This magnificent and joyous scene allowed me to enter the rhythm of the work quickly. Immediately afterward, the game will subtly teach players the essentials of attack, movement, and level pathfinding through the form of level design. In this process, the author also feels the unique beauty of the painting style, which is as wonderful as walking in an air-conditioned room in the hot summer. With the advancement of the plot, the game’s easy-to-understand storyline and painting style gradually produced a tremendous chemical reaction, and a fairy tale of playing a hero to save the world appeared in front of the author. Suddenly, the worries about not filling in the worldview of the previous work were wiped out.
The shuttle is a significant theme of Ratchet & Clank: Rift Apart. This kind of shuttle refers to a large number of high-speed moving scenes in the game and represents that the player can manipulate the character to jump back and forth between different styles and different galaxies. This remarkable effect of multiple scene changes can’t help but remind people of the two people in a row some time ago. Compared with the two, the high-speed scene changes of Ratchet & Clank: Rift Apart are even slightly better in terms of coolness.
However, in the general game background, Ratchet & Clank: Rift Apart mainly focuses on a future world ruled by power and full of technological sense. Players need to fight against Dr. Nephalis, who has become the leader in this dimension, to save the oppressed people from the fire and water.
In addition to the old friends of Ricky, the player will also play a pair of new partners from the Resistance: Levitt, who is also a Lombard, and her partner Gite. Some levels will require players to manipulate them to advance the plot, and growth factors such as weapon levels and HP limits are shared between characters.
Under this setting, the constant change of game perspective and gameplay effectively dilutes the fatigue of the game. When using Ricky or Levitt to participate in battle, the combo process of melee and long-range collocation is exceptionally smooth; The puzzle-solving part completed from the perspective of Clank also adds a few different kinds of fun to the work.
This unique rhythm created by scene changes and gameplay matches allows players to walk through the box garden’s fascinating world continuously. Unknowingly they are deeply moved by the charm of the game.
Immersed in battle
While adding new gameplay and telling new plots, the production team has not forgotten to perfect the unique sense, another core element of the Ricky and Doraemon series. This new work adds a variety of new weapons and creates an exclusive talent tree system for these weapons.
Regarding the weapon talent tree system, it is not uncommon in various RPG games. Ratchet & Clank: Rift Apart does not show anything particularly creative here. This is a traditional design that has been proven countless times to bring players a sense of accomplishment. It is also customary to use in this work so that I won’t go into further details.
What I want to say is the dazzling variety of weapons in this work. Bullet tracking guns, bullet bounce guns, transport guns that smash items of various dimensions at the enemy, and a large swath of lightning double-pipe spray, etc., all perform differently. Without exception, they can bring players Super cool combat experience.
Especially when it is eaten with a robust PS5 handle, the dual feedback effect brought by the look and feel is perfect. Whenever I squeeze the adaptive trigger button on the handle, the gun’s recoil seems to be transmitted to my fingertips through the screen, and the handle beats like a hot heart in my palm.
And when I controlled Ricky to swing a wrench and hit the ground, a counterforce from the virtual world was also transmitted to my tactile nerves. It felt like playing a four-finger combo with a shy girl—beautiful and gorgeous movement.
This powerful immersive experience is unique in the authors more than ten years of gaming career. Among them, Ratchet & Clank: Rift Apart has undoubtedly contributed to the targeted optimization of the PS5 controller.
In addition to the hardware blessing brought by the handle, the PS5’s solid-state hard drive for fast loading also makes the connection between the game CG and the game screen natural and smooth. There is no sense of separation (of course, this is consistent with the repeated testing and polishing of game producers. It Is also inseparable).
If you have the conditions to play on a 4K TV, the shock brought by Ratchet & Clank: Rift Apart is even more apparent. Players can quietly appreciate and feel the impactful images of the work under the ultimate high-definition picture, as well as the appropriate lens language for switching between close and long shots.
Ratchet & Clank: Rift Apart’s the unique effect produced by this soft and hard combination is something the author had never thought of before the evaluation: the scale of the production of the work exceeded my expectations. Whether it is a new player who intends to enter the pit or an old player who has come from generation to generation, he should quickly become familiar with the tone of the game.
Conclusion: The door to the new world
This time, Ricky and Clank: Time and Space Jump has an inclusive and straightforward plot, and the gameplay and rhythm are also enjoyable. From all aspects, there is no major problem. The only thing that can barely be called a shortcoming is the widespread universality of the cartoon style. Perhaps, this is not a top-notch masterpiece that can please all players, but its appearance will undoubtedly open the door to the next world.
+ Full of shocking effects of scene changes under high-speed movement
+ The easy-to-understand game plot has a beautiful chemical reaction with the style of painting
+ Unique gaming experience based on PS5 controller feedback
+ A dazzling array of weapon types give more possibilities to fight
-Perhaps only the widespread universality of the cartoon style can be the only shortcoming at present